
Ytamii Arval
Native Freshfood Minmatar Republic
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Posted - 2012.05.04 08:20:00 -
[1] - Quote
What I spend more time doing than any other single activity is: fitting ships, with both the Fitting window and a container window open next to each other. Just tested this, and it cannot be done with the new giant-ass inventory window. Having to manually drag out windows to simulate the way I've always worked is a poor workaround for the following reasons:
Takes much longer to accomplish the same thing. Have to setup the UI from scratch every single time=fail.
There's far more UI lag than ever before (and it was already terrible). [In the past I've found that everything works much faster on test than live, so this bodes ill.]
Breaks what little immersion remains; there's no justification or explanation for such an interface. Containers are reduced to being merely folders, and probably will see little use going forward. Likewise, ships are reduced to mere folders--nothing feels 'real' anymore; it is indeed like using an OS for file management, instead of like playing an MMORPG. I don't pay $15 a month to role play 'outer space file clerk.'
The unified is too big to be practical for anyone other than station squatters. Just another nail in the 'spreadsheet game' coffin. Who needs ships and guns when you can play with filters? The conceptualization is good; the application is unusable. It needs to be one quarter the current size, probably impossible with the new non-scalable 'improved' fonts.
Really, think about it: your solution for the screen being covered with inventory windows is to cover the screen with an inventory window??? Your own screenies condemn your efforts: the inventory window coverage in the 'after' shots are just as screen-filling as those in the 'before' shots. Plus it takes much longer to get anything accomplished. Where's the improvement? You've replaced real physical organization with increased user-effort.
Another CCP 'solution in search of a problem.' Why do I want to be annoyed with ship cargo hold contents when I'm moving items from station to container? Must do better. Less is more. [BTW, I hide the tree navigation pane in windows file explorer because it serves no purpose.] And 'estimated isk value' is worthless nonsense; not ever am I going to sell everything I own all at once--knowing it's theoretical value tells me nothing.
As it always has been--Devs fiddle while Jita burns. Drones please. |